Description
The Art of War for D&D Players, softback supplement for D&D 5th edition, by M.T. Black
““Incredibly well-researched”
“Amazing!”
“This is exactly what the players at my table needed… they’re already thinking more clearly about their combat.”
Over two thousand years ago, a philosopher-general named Sun Tzu wrote The Art of War, the seminal work on military strategy. Discover how you can use these ancient secrets to master the game of Dungeons & Dragons!
This book has the following chapters, each one packed with information:
- Making Plans – planning for adventure, planning for battle
- Campaigning – seeking quick victories, taking short and long rests, setting up a base camp, managing equipment
- Strategic Combat – knowing when to fight, handling superior forces, having a common spirit, using surprise, assessing combat capacity
- Tactical Roles – defenders, strikers, controllers, boosters
- Use of Energy – understanding the action economy, using the action economy, class-specific examples, feats examples
- Weak Points and Strong – defence profiles, general damage strategies
- Combat Manoeuvres – defending a flank, attacking a flank, hit-and-run attacking, stonewalling, retreating
- Various Tactics – combat advantage, fire focus, target priority, ranged attacks, reach weapons, buffing, grappling, tactical healing
- Movement and Development – force development, concentration and dispersal, movement in combat
- Cover and Terrain – types of cover, attacking from cover, utilizing terrain
- Situations and Combinations – optimization vs narration, multiclassing essentials, class specific combinations
- Attacking with Magic – damage spells, buff spells, debuff spells, control spells, utility spells, recommended spells by class
- Gathering Information – research, espionage
For novice players, this book will take your game to a new level. For experienced players, this comprehensive guide provides an invaluable reference tool. This is a must-have book for everyone who loves the game!”
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