Promises, Promises: An Introduction to Ars Magica, softback quickstart rules for Ars Magica 4th edition
“Welcome to Ars Magica! This Jump Start Kit is your invitation to Mythic Europe, a land of medieval adventure where the legends are real. Here, jealous faeries guard dark forests, powerful dragons terrorize innocent villages, kings rule by divine right, and mighty wizards call on the ars magica — the art of magic.
This Jump Start Kit contains everything you need to play your first game of Ars Magica. It is suitable for demonstrating the game at gaming conventions, in game shops, or wherever games are played. It can usually be finished in less than three hours.
The scenario contained in this Jump Start Kit can be run by a storyguide without previous experience of Ars Magica. An experienced storyguide might feel more comfortable, but there’s no reason you can’t pick this booklet up and begin right away after digesting its contents. If you have a copy of the Ars Magica fourth edition rulebook handy, things might go more smoothly, but again, you shouldn’t feel daunted if you don’t have one. The most important thing is that you sample Mythic Europe and have fun.”