After Midnight (MLA1), softback adventure for Marvel Super Heroes, by Anthony Herring
“In the best of times, the streets and structures of New York City are full of a mixture of people–some very good, some very bad, most somewhere in between.
These are not the best of times.
Gag activity is on the increase; it looks like some kind of war is going on. If that was all that was happening, the super-powered heroes in the Big Apple would have no problem restoring law and order. But when villains such as the Werewolf and the Brothers Grimm–to name only three out of a dastardly couple of dozen–start appearing out of nowhere, the heroes’ problem becomes much more complicated than just relieving some punks of their switchblades and baseball bats.
To solve the mystery and defeat their foes in After Midnight, the player characters will have to use their minds as well as their muscles. They’ll be tested by forces unlike anything they have ever encountered before. But hey–that’s what being a hero is all about, right?